Its not often I post up a video.. but I recently came across the following video and it was too good not to write this quick post. The possibilities this kind realism brings to the computer world is mind boggling..
So its been a couple of weeks since I got my hands on the shiny new iPhone 4 and here’s what I’ve found…
It doesn’t seem like five minuets ago when I wrote my first blog post at the beginning of Uni nearly three years ago. The end of the course was marked by our degree show which took place over the past couple of days. The past week or so we have been working hard to make this night happen.
This being the last artefact I wanted to combine all the techniques I have learnt in the past 10 weeks. My first idea was to model a tram and then have it derailing and crashing. I realised this was a little ambitious so I came up with another idea. I wanted to show a concept of what the future may hold in the way of 3D monitors and operating systems.
Netsky – Secret Agent
The penultimate artefact is here! with only one week to go I thought it was time to get artefact 5 and six done!! this time I looked more closely at chroma keying. My original plan was to use the green screen at uni, but I thought it would be more fun to do it all my self. I brought various green things I could experiment with.
So its been a while since I completed Artefact three, been busy completing the client project then the ski trip and lots of other things that have been going on. However its now done! I still feel I could add some more to it but I am quickly running out of time so something is better than nothing at the moment!
I finished and handed this project in on the 26th March but have been away last week so didn’t get the change to post up the finished result.
I’m really pleased with the results of this project. I have learnt so many new techniques in After Effects I now feel pretty confident with the software. The final push to get this all polished up and ready for hand in ended up a bit of a nightmare! There were quite a few late nights and many hours spent sat in front of the pc.
I realized I haven’t posted any client project stuff up yet. Reason for this is because I didn’t want to post up a load of junk, I’ve been spending a lot of time tweaking the lighting and rendering methods because I don’t have a lot of time to render the sequence so finding the balance between rendering times and quality was really important.